Piko is a slime who has traveled into the world of a student who loves puzzle games and is currently creating one. To continue his journey, Piko must solve a series of puzzles while carefully managing his mass to avoid losing control.

This game was developed for the Fireside Jam 2026.

The theme of the jam revolves around “management,” which is why Piko must constantly manage his mass throughout the game.

Controls:

A → Move left
D → Move right
W → Wiggle up
S → Wiggle down
Spacebar → Jump
Left Click → Throw
Esc → Pause during gameplay / Go back in menus

The Team:

  • Miguel García García: Game programmer, SFX, Art, and Level Design
  • Iván García García: Physics programmer, Systems programmer, Music

The original team started with four members, but both artists were unable to continue due to personal reasons. And that’s what the visuals look like without actual artists.

Published 4 days ago
StatusReleased
PlatformsHTML5
Release date 5 days ago
Authorshotdogwithdog, kaizzendev
GenrePuzzle, Platformer
Made withUnity, Aseprite, Audacity
Tags2D, Physics, Slime, Unity
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksBlog
ContentNo generative AI was used

Comments

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Yeeeeettt!!!